Search Results for: ZBrush

Concept Car ZBrush 3D Modeling Tutorial
18 Dec 2018

Concept Car ZBrush 3D Modeling Tutorial

In this tutorial in 4 parts designer Aaron Walker aka carstylus shows how to model a concept car from scratch using ZBrush’s topology and brush.
Cutting shapes in ZBrush
10 Jan 2018

Cutting shapes in ZBrush

A video by designer Aaron Walker from carstylus, who shows how to cut lamps and other shapes from car 3D models in ZBrush.
Car design process using Maya and ZBrush
9 Apr 2016

Car design process using Maya and ZBrush – Part 2

A video by design instructor David Bentley, who shows the 3D modeling process of an automotive shape. In this second part, the finishing touches in Maya and the sculpting process in ZBrush.
Car design process using Maya and ZBrush
8 Apr 2016

Car design process using Maya and ZBrush – Part 1

A video by design instructor David Bentley, who shows the 3D modeling process of an automotive shape. In this first part, the blocking out of the basic geometry using Maya’s polygonal modeling tools.
3D modeling a car rim in ZBrush 4R7
13 Jun 2015

3D modeling a car rim in ZBrush 4R7

A video that shows how to model a car wheel using the ZmModeler brush tool in ZBrush 4R7.
Modeling a 40K Rhino Tank in Zbrush 4R7 using ZModeler
31 May 2015

Modeling a 40K Rhino Tank in Zbrush 4R7 using ZModeler

A series of seven videos that show te complete modeling process of the Rhino tank vehicle from Warhammer 40K game, using the new ZModeler brush.
7 May 2015

ZBrush

(Mac, Windows) ZBrush is the industry leading 3D digital sculpting software. The latest release (4R7) also includes advanced polygonal modeling tools.
Primitive Blockout in ZBrush
28 Apr 2015

Primitive Blockout in ZBrush

This video tutorial demonstrates how to block out an automotive concept car seat using a low-poly primitive in ZBrush 4R6.
Modeling a tire tread in ZBrush
22 Apr 2015

Modeling a tire tread in ZBrush – Part 2

This second part shows how to finalize the tire using the ArrayMesh for applying the tire tread and doing some modeling work on the sidewall.
Modeling a tire tread in ZBrush Zmodeler
15 Apr 2015

Modeling a tire tread in ZBrush Zmodeler

This first part of a wheel modeling video tutorial shows how to model the tire tread pattern using ZBrush 4R7’s new Zmodeler tools.
Concept Car 3D resurfacing with MODO and ZBrush
18 Feb 2015

Concept Car 3D resurfacing with MODO and ZBrush

In this video designer Aaron Walker from carstylus explains his technique for accurately retopologize in MODO a mesh sculpted in ZBrush, using retopology tools and edge creasing.
Zbrush Topology Brush Block-in tutorial
3 Sep 2014

Zbrush Topology Brush Block-in tutorial

In this tutorial Aaron Walker explains how to block-in a car primitive shape using ZBrush Topology Brush tool and a reference side-view sketch.
Resurfacing a ZBrush Concept Car Model
31 Jul 2014

Resurfacing a ZBrush Concept Car Model

In this tutorial Aaron Walker from carstylus explains how to export a ZBrush car 3D model to Maya, retopologize it and finalize it in Autodesk Alias.
Exporting ZBrush 3D models for Autodesk VRED
16 Jul 2014

Exporting ZBrush 3D models for Autodesk VRED

A video tutorial that explains how to prepare a 3D model of a car sculpted in ZBrush for rendering in Autodesk’s VRED.
Steering Wheel concept ideation in ZBrush
11 Jun 2014

Steering Wheel concept ideation in ZBrush

A new video by automotive designer Aaron Walker, who explains how he explores new designs and ideas for a steering wheel using ZBrush’s digital poly sculpting tools.
Fast 3D wheel design in ZBrush
27 Mar 2014

Fast 3D wheel design in ZBrush

A video tutorial that shows the creation process of a car wheel using ZBrush and its 3D sculpting tools.
Using Zbrush in Vehicle Design
27 Dec 2013

Using Zbrush in Vehicle Design

A brief introduction on how to use ZBrush to quickly sketch out concepts for industrial and transportation design.
Modeling a concept car in ZBrush 4R6
17 Dec 2013

Modeling a concept car in ZBrush 4R6

A videot tutorial that shows the creation process of a 3D model of a concept car sculpted in ZBrush 4R6  and retopologized in MODO, starting from reference images.

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