Design Tutorials

Marker shading basics tutorial

Marker shading basics tutorial

In this video designer Marouane Bembli explains some of the foundation skills for creating basic marker shading, also showing what not to do.

BMW 3D modeling Autodesk Alias tutorial update

BMW 3D modeling Autodesk Alias tutorial update

The series “BMW 6S Alias Car Modeling Tutorials” by Hyunjoon Shin has been recently updated with new episodes.

Audi quattro design sketching video

Audi quattro design sketching video

A video demonstration by design instructor Sangwon Seok who creates a design sketch of a futuristic Audi quattro concept.

How to draw shapes with sections

How to draw shapes with sections

In this video Arvind Ramkrishna from Drive To Draw goes through the process on how to create your own shapes with sections, breaking larger objects like cars, into smaller sections like the windshield and hood.

Cutting shapes in ZBrush

Cutting shapes in ZBrush

A video by designer Aaron Walker from carstylus, who shows how to cut lamps and other shapes from car 3D models in ZBrush.

Autodesk Alias Surfacing: Moving Volumes

Autodesk Alias Surfacing: Moving Volumes

In this video tutorial Raymundo Burgueno from HandleBar3D explains his approach in the first stages of design in Autodesk Alias, for quickly creating and transforming surfaces and volumes to evaluate different solutions.

BMW Concept car rendering in Affinity Photo

BMW Concept car rendering in Affinity Photo

A time lapse video by Eugen Schlee showing the creation process of a concept rendering using Affinity Photo, the affordable alternative to Adobe Photoshop.

Car 3D modeling in Autodesk Alias: surface layout analysis

Car 3D modeling in Autodesk Alias: surface layout analysis

In this 20 minutes video designer Raymundo Burgueno explains his process for creating high quality 3D models and how to keep things relatively simple.

Motorbike Concept Photoshop Demo

Motorbike Concept Photoshop Demo

A video demonstration by Eugen Schlee, showing the creation process of a motorbike concept rendering from scratch in Adobe Photoshop.

Interior Design Sketch and Render Demo

Interior Design Sketch and Render Demo

A video demonstration by Sangwon Seok showing the sketching and rendering process of a car interior. Done with pencil and Photoshop post-processing.

Motorbike Photoshop Rendering Demo

Motorbike Photoshop Rendering Demo

In this speeded up video designer Leandro Trovati shows a technique for creating a quick yet refined render in Photoshop, starting from a sketch and using primarily the path tool and digital airbrushes.  

BMW Z4 Concept sketching demo

BMW Z4 Concept sketching demo

In this video demo, design instructor Sangwon Seok interprets the BMW Concept Z4 with his flawless technique.

Quick color/value block-in Photoshop render demo

Quick color/value block-in Photoshop render demo

Scott Robertson is back with a new Photoshop rendering video demo. The layered PSD file is available on his Gumroad page.

Mercedes-Benz AMG GT Concept Render Demo

Mercedes-Benz AMG GT Concept Render Demo

A speeded-up video showing the Photoshop rendering process of a hand-drawn sketch.

Advanced Subsurf Modeling

Advanced Subsurf Modeling – How to Avoid Pinching

An advanced 3D modeling tutorials showing a technique to avoid artifacts and creases when creating hard surface 3D models using subdiv modeling. For Blender but applies to most polygonal subdiv modeling software.

Ferrari Photoshop quick car render video

Ferrari Photoshop quick car render video

A time-lapse video demonstration of the rendering process of a car starting from a pencil sketch. Done in Adobe Photoshop.

Car Drawing tutorial: how to simplify shapes

Car Drawing tutorial: how to simplify shapes

In this video design instructor Arvind Ramkrishna from Driven To Draw explains how to draw complex shapes by breaking things down, focusing on specific details and using sections.

Land Rover velar Design Sketching Demo

Land Rover velar Design Sketching Demo

A time-lapse video showing the creation of a quick render of the Velar, from the starting hand-drawn sketch to the final render in Photoshop.


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